The whole manual, open to read before you start — every stat, curve, drop rate and rule the game runs on. Nothing here is hidden from new players.
Offer the G-Host statue GATHERED MATERIALS to raise your Blessing level. Every level adds Bonus % to your primaries (the same column artifacts and the Trainer Bonus feed).
Each level rolls THREE of six primaries at random and adds +10% Bonus % to each (+30% per level over three stats). The roll is frozen and never re-rolled. Levels stack, so a stat can be hit twice or never.
Only Gathering-map materials can be offered. Potions, food and monster drops cannot.
Intelligence is not in the pool (nothing outside the Magical pathway uses it). A Strength roll also grants its 10% to Intelligence, so a Brains Over Brawn build loses nothing.
The price steps up as you climb. A band applies to the level you climb FROM: reaching level 10 costs 100,000, and the next band starts at 10 → 11.
| Levels | Materials per level |
|---|---|
| 1 – 10 | 100,000 |
| 11 – 30 | 200,000 |
| 31 – 50 | 500,000 |
| 51 – 100 | 1,000,000 |
| 101 and up | 5,000,000 |
Every gathered material counts the same: 100,000 Leaves and 100,000 Bronze Ore buy the same level.
Up to ten EXOTIC artifacts can be placed before the statue. Each pays its rolled percentage into Bonus % while placed. Placing is reversible; nothing is destroyed.
Placing and equipping are mutually exclusive: an artifact before the statue is not in your loadout, and one in your loadout cannot be offered. Exotic is the only rarity the statue accepts.
The Blessing page’s other tab is the Enchantment altar. An offered artifact’s enchant lines pay the same as a worn one’s; the ten seats are a second loadout, not storage.