Events
Ancient Ruins
The Ore Catch1 / 3
The Ancient Ruins are an ARCADE event. Nothing to assign, no overnight settle: you play a short run and get paid for what you catch. Four kinds of ore fall from the ceiling past a stone golem with a fist on each side.
- Press 6 for the LEFT fist, 7 for the RIGHT (arrow keys also work). The golem never moves.
- One ore per press. Holding the key does nothing.
- A run lasts 45 seconds; 360 ore fall, about eight a second. Nobody catches them all.
| Ore | Points each | Share of what falls |
|---|
| Bronze Ore | 25 | Most common |
| Silver Ore | 100 | Common |
| Gold Ore | 300 | Uncommon |
| Diamond Ore | 1,000 | Rarest |
It is TRIAGE, not speed. One diamond is worth forty bronze, so let cheap ore fall while you wait for the good stuff.
Earning Runs and the Leaderboard2 / 3
- THREE runs a day earn Event Points (per UTC day). Later runs still count for the leaderboard and catch achievements but pay nothing, so warm up before your earning runs.
- The daily limit only starts when the event opens. In PREVIEW, play as much as you like.
- The Leaderboard’s Events tab ranks ore CAUGHT, not capped by the daily limit.
Runs are scored on the server, so a slow frame never affects the score.
Spending and Achievements3 / 3
- The Event Shop trades Ruins points for AL$, Achievement Tokens, gold, Gear Upgrade Protection Tokens, Blessing Reroll Tokens, a Mercenary, random Proficiency Token draws, and 2,000-slot bags for all three bags. The bag lines beat anything gold can buy.
- A one-time bonus chest pays free AL$ with no deadline. It stays sealed until the event opens.
- Six achievements: play a run, play sixty-seven of them, and catch sixty-seven of each ore in a SINGLE run. They pay tokens, AL$ and three titles.
- Ruins points are their OWN pool. They are not carnival points, and neither shop takes the other’s currency.
Brain Rot is the first title with a NEGATIVE stat: it takes Intelligence away. It is a joke title with a real cost, so read the card before equipping it.